Create Game Servers
Spin up Terraria, tModLoader, and upcoming provider-backed servers through the same guided resource flow.
Create and operate Docker-backed game servers from a clean web panel built for players, modded groups, and small communities.

Stop wrestling with compose files, container names, and restart timing just to keep a game world online.
Let each game provider own its structured settings instead of forcing every game into one common form.
Capabilities
Terraria is first-class today, with DST, Palworld, and future games moving through the same provider architecture.
Spin up Terraria, tModLoader, and upcoming provider-backed servers through the same guided resource flow.
Each server maps to an isolated runtime resource and data directory, keeping ports, files, and lifecycle state separate.
Start, stop, restart, and watch lifecycle progress as the backend reconciles runtime state asynchronously.
Copy IP, port, password, and player-ready details without digging through config files.
Keep Docker and future runtime access scoped through adapters with validation around filesystem operations.
Stream live output over SSE and keep command input in the same operational context when a provider supports it.
The interface is tuned for speed and clarity: no bloat, no playful clutter, just the tools you need to play.


A provider-aware server flow that separates game settings from runtime resources.

A compact place for provider-specific mod metadata, installed state, and reusable mod packs.
Pick a supported game and start from a preset that matches the server experience you want.
Set game configuration separately from CPU, memory, port, and runtime options.
Start the server and copy join details for players without exposing host filesystem paths.
Now
Next
Later
GamePanel Lite is free, open source, and will always be focused on the enthusiast hosting experience.