Self-hosted game servers, without the runtime busywork.

Create and operate Docker-backed game servers from a clean web panel built for players, modded groups, and small communities.

GamePanel Lite dashboard showing server cards and quick controls

Hosting a friend-group server should feel like managing a game resource, not hand-editing infrastructure.

Forget runtime commands

Stop wrestling with compose files, container names, and restart timing just to keep a game world online.

Provider-owned configs

Let each game provider own its structured settings instead of forcing every game into one common form.

Capabilities

Everything you need, nothing you do not.

Terraria is first-class today, with DST, Palworld, and future games moving through the same provider architecture.

Create Game Servers

Spin up Terraria, tModLoader, and upcoming provider-backed servers through the same guided resource flow.

Runtime Isolation

Each server maps to an isolated runtime resource and data directory, keeping ports, files, and lifecycle state separate.

Controller-style Lifecycle

Start, stop, restart, and watch lifecycle progress as the backend reconciles runtime state asynchronously.

Join Info

Copy IP, port, password, and player-ready details without digging through config files.

Safe Runtime Boundaries

Keep Docker and future runtime access scoped through adapters with validation around filesystem operations.

Console and Logs

Stream live output over SSE and keep command input in the same operational context when a provider supports it.

Built for precision.

The interface is tuned for speed and clarity: no bloat, no playful clutter, just the tools you need to play.

GamePanel Lite server creation and instance overview
Guided Creation

Guided Creation

A provider-aware server flow that separates game settings from runtime resources.

Mod Library

Mod Library

A compact place for provider-specific mod metadata, installed state, and reusable mod packs.

From zero to a running server in 60 seconds.

1

Choose your provider

Pick a supported game and start from a preset that matches the server experience you want.

2

Tune the resource

Set game configuration separately from CPU, memory, port, and runtime options.

3

Launch and invite

Start the server and copy join details for players without exposing host filesystem paths.

Project Roadmap

Now

  • Async Server Controller
  • Terraria and tModLoader
  • Runtime Metrics and Progress

Next

  • DST World and Cave Config
  • Provider Mod Packs
  • Palworld Mod Assets

Later

  • Process Runtime Adapter
  • Node Runtime Targets
  • Provider Marketplace
Built for self-hosters and small communities

Built for self-hosters and small game communities.

GamePanel Lite is free, open source, and will always be focused on the enthusiast hosting experience.